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Devlog
Final devlog (trailer)
May 18, 2025
by
Max50
18.05.2025 This most likely is the final devlog for the game. It is now fully playable without any bugs (that I have encoutered) and with a pretty decent game loop. The game doesn't have any ending, b...
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Devlog 05
May 13, 2025
by
Max50
13.05.2025 Added Levels – after 3 minutes a boss spawns that when killed unlocks the next level. Each level is a bit harder but gives more rewards. Few new upgrades Small UI improvements This is mos...
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Devlog 04
May 06, 2025
by
Max50
06.05.2025 Created a name and a design for the game. Added some post processing to make the game look better. Added a health bar. Still adding new upgrades. Hours invested: 4h Stuff I want to add: Mor...
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Devlog 03
May 03, 2025
by
Max50
03.05.2025 Edited some sounds so there's no cracking noise. Added the shop logic. Now upgrades are saved between the scenes. So the shop logic and upgrade/ability logic are separated. Hours invested:...
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Devlog 02
April 30, 2025
by
Max50
30.04.2025 Separated the game into 2 scenes: Gameplay and Shop. Added: Basic sound effects Death screen Currency counter Hit particles Animations for player death and inbetween-scene panels Hours inve...
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Devlog 01
April 28, 2025
by
Max50
24.04.2025 Started working on the game. It's a 2D idle bullet hell game with simple graphics. 25.04.2025 Added: Simple movement. Border size setup. Enemy movement. Player automatically shooting at the...
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