Devlog 03
Project C » Devlog
03.05.2025
Edited some sounds so there's no cracking noise.
Added the shop logic. Now upgrades are saved between the scenes. So the shop logic and upgrade/ability logic are separated.
Hours invested: 4h
So far I din't have any big problems. Maybe only with the sound but that's not really a Unity issue.
04.05.2025
Improved the shop. It's easier to create new upgrades by using interface and scriptable objects.
Added new upgrades for health, border and coins.
Upgrades now work and affect the gameplay.
Hours invested 3h
The hardest part with upgrades will be balancing the prices so the gameplay loop doesn't feel too easy or too hard.
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